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OpenWalnut
OpenWalnut Modules
Commits
750670d5
Commit
750670d5
authored
Jul 08, 2015
by
Alexander Wiebel
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[CHANGE #395] deactivated code due to old OSG version on build server
parent
82090d4e
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50 additions
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48 deletions
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-48
Unmaintained/src/sliceContext/WTransparentLinesDrawable.cpp
Unmaintained/src/sliceContext/WTransparentLinesDrawable.cpp
+50
-48
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Unmaintained/src/sliceContext/WTransparentLinesDrawable.cpp
View file @
750670d5
...
...
@@ -30,60 +30,62 @@
#include "core/graphicsEngine/WGraphicsEngine.h"
#include "WTransparentLinesDrawable.h"
namespace
{
double
depth
(
osg
::
Vec3f
pos
,
WPosition
viewDir
)
{
WVector3d
tmp
=
pos
-
WPosition
();
double
result
=
dot
(
tmp
,
viewDir
);
return
result
;
}
//
namespace
//
{
//
double depth( osg::Vec3f pos, WPosition viewDir )
//
{
//
WVector3d tmp = pos - WPosition();
//
double result = dot( tmp, viewDir );
//
return result;
//
}
class
MySorting
{
public:
int
operator
()(
std
::
pair
<
double
,
size_t
>
p1
,
std
::
pair
<
double
,
size_t
>
p2
)
{
return
(
p1
.
first
<
p2
.
first
);
}
};
}
//
class MySorting
//
{
//
public:
//
int operator()( std::pair< double, size_t > p1 , std::pair< double, size_t > p2 )
//
{
//
return ( p1.first < p2.first );
//
}
//
};
//
}
void
WTransparentLinesDrawable
::
drawImplementation
(
osg
::
RenderInfo
&
renderInfo
)
const
//NOLINT
void
WTransparentLinesDrawable
::
drawImplementation
(
osg
::
RenderInfo
&
/*renderInfo*/
)
const
//NOLINT
{
boost
::
shared_ptr
<
WGraphicsEngine
>
ge
=
WGraphicsEngine
::
getGraphicsEngine
();
boost
::
shared_ptr
<
WGEViewer
>
viewer
;
//!< Stores reference to the main viewer
viewer
=
ge
->
getViewerByName
(
"Main View"
);
WPosition
endPos
=
WPosition
(
wge
::
unprojectFromScreen
(
osg
::
Vec3
(
0.0
,
0.0
,
1.0
),
viewer
->
getCamera
()
)
);
WPosition
startPos
=
WPosition
(
wge
::
unprojectFromScreen
(
osg
::
Vec3
(),
viewer
->
getCamera
()
)
);
WPosition
viewDir
=
normalize
(
endPos
-
startPos
);
// TODO(wiebel): reactivate this and above if build server has osg100
// boost::shared_ptr< WGraphicsEngine > ge = WGraphicsEngine::getGraphicsEngine();
// boost::shared_ptr< WGEViewer > viewer; //!< Stores reference to the main viewer
// viewer = ge->getViewerByName( "Main View" );
// WPosition endPos = WPosition( wge::unprojectFromScreen( osg::Vec3( 0.0, 0.0, 1.0 ), viewer->getCamera() ) );
// WPosition startPos = WPosition( wge::unprojectFromScreen( osg::Vec3(), viewer->getCamera() ) );
// WPosition viewDir = normalize( endPos - startPos );
std
::
vector
<
std
::
pair
<
double
,
size_t
>
>
depthVals
(
_vertexArray
->
getNumElements
()
);
for
(
size_t
i
=
0
;
i
<
_vertexArray
->
getNumElements
();
i
+=
2
)
{
double
myDepth
=
-
1
*
depth
(
(
*
(
dynamic_cast
<
osg
::
Vec3Array
*
>
(
_vertexArray
.
get
()
)
)
)[
i
],
viewDir
);
// TODO(wiebel): improve this unidication of values
depthVals
[
i
]
=
std
::
make_pair
(
myDepth
,
i
);
depthVals
[
i
+
1
]
=
std
::
make_pair
(
myDepth
,
i
+
1
);
}
//
std::vector< std::pair< double, size_t > > depthVals( _vertexArray->getNumElements() );
//
for( size_t i = 0; i < _vertexArray->getNumElements(); i += 2 )
//
{
//
double myDepth = -1 * depth( ( *( dynamic_cast< osg::Vec3Array* >( _vertexArray.get() ) ) )[i], viewDir );
//
// TODO(wiebel): improve this unidication of values
//
depthVals[i] = std::make_pair( myDepth, i );
//
depthVals[i+1] = std::make_pair( myDepth, i+1 );
//
}
std
::
stable_sort
(
depthVals
.
begin
(),
depthVals
.
end
(),
MySorting
()
);
//
std::stable_sort( depthVals.begin(), depthVals.end(), MySorting() );
// osg::ref_ptr< osg::Vec3Array > tmp( new osg::Vec3Array( _vertexArray->getNumElements() ) );
osg
::
ref_ptr
<
osg
::
Vec3Array
>
oldVec
=
new
osg
::
Vec3Array
(
*
dynamic_cast
<
osg
::
Vec3Array
*>
(
_vertexArray
.
get
()
),
osg
::
CopyOp
::
DEEP_COPY_ALL
);
osg
::
Vec3Array
*
oldVec2
=
oldVec
.
get
();
osg
::
Vec3Array
*
tmpVec
=
const_cast
<
osg
::
Vec3Array
*
>
(
(
dynamic_cast
<
const
osg
::
Vec3Array
*>
(
_vertexArray
.
get
()
)
)
);
osg
::
ref_ptr
<
osg
::
Vec3Array
>
oldTexCoords
=
new
osg
::
Vec3Array
(
*
dynamic_cast
<
osg
::
Vec3Array
*>
(
_texCoordList
[
0
].
get
()
),
osg
::
CopyOp
::
DEEP_COPY_ALL
);
osg
::
Vec3Array
*
oldTexCoords2
=
oldTexCoords
.
get
();
osg
::
Vec3Array
*
tmpTexCoords
=
const_cast
<
osg
::
Vec3Array
*
>
(
(
dynamic_cast
<
const
osg
::
Vec3Array
*>
(
_texCoordList
[
0
].
get
()
)
)
);
for
(
size_t
i
=
0
;
i
<
_vertexArray
->
getNumElements
();
++
i
)
{
(
*
tmpTexCoords
)[
i
]
=
(
*
oldTexCoords2
)[
depthVals
[
i
].
second
];
(
*
tmpVec
)[
i
]
=
(
*
oldVec2
)[
depthVals
[
i
].
second
];
}
//
//
osg::ref_ptr< osg::Vec3Array > tmp( new osg::Vec3Array( _vertexArray->getNumElements() ) );
//
osg::ref_ptr< osg::Vec3Array > oldVec =
//
new osg::Vec3Array( *dynamic_cast<osg::Vec3Array*>( _vertexArray.get() ), osg::CopyOp::DEEP_COPY_ALL );
//
osg::Vec3Array* oldVec2 = oldVec.get();
//
osg::Vec3Array* tmpVec = const_cast< osg::Vec3Array* >( ( dynamic_cast< const osg::Vec3Array*>( _vertexArray.get() ) ) );
//
osg::ref_ptr< osg::Vec3Array > oldTexCoords =
//
new osg::Vec3Array( *dynamic_cast<osg::Vec3Array*>( _texCoordList[0].get() ), osg::CopyOp::DEEP_COPY_ALL );
//
osg::Vec3Array* oldTexCoords2 = oldTexCoords.get();
//
osg::Vec3Array* tmpTexCoords = const_cast< osg::Vec3Array* >( ( dynamic_cast< const osg::Vec3Array*>( _texCoordList[0].get() ) ) );
//
for( size_t i = 0; i < _vertexArray->getNumElements(); ++i )
//
{
//
( *tmpTexCoords )[i] = ( *oldTexCoords2 )[ depthVals[i].second ];
//
( *tmpVec )[i] = ( *oldVec2 )[ depthVals[i].second ];
//
}
osg
::
Geometry
::
drawImplementation
(
renderInfo
);
//
osg::Geometry::drawImplementation( renderInfo );
}
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