- 27 Mar, 2015 1 commit
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reichenbach authored
[FIX] fiber stipples now actually render stipples again; there is still a problem with stipple directions
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- 22 Jul, 2014 1 commit
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Mathias Goldau authored
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- 15 Jul, 2014 1 commit
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Mathias Goldau authored
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- 16 Apr, 2014 1 commit
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Mathias Goldau authored
[CHANGE] Many improvements over time. Outlining, Stratified and regular samplers, shader improvements and shader debugging code,...
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- 22 Oct, 2013 1 commit
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Mathias Goldau authored
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- 29 Aug, 2013 1 commit
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Mathias Goldau authored
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- 29 Aug, 2012 1 commit
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Mathias Goldau authored
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- 16 Aug, 2012 1 commit
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Mathias Goldau authored
[CHANGE] fiberStipple module, loading poisson disk samplings from file, generated with PDSample. This is a very ugly hack but proof of concept. In order to make quick pictures (and quickly returning to this state) I check this in. Next I will remove this again and go for a buildin solution.
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- 01 Aug, 2012 1 commit
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Mathias Goldau authored
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- 25 Jul, 2012 2 commits
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Mathias Goldau authored
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Mathias Goldau authored
[CHANGE] Now we are able to select the slices (axial, coronal, and sagittal) again. Also fixed a nasty bug inside vertex shader, so diffusion directions are valid again.
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- 24 Jul, 2012 1 commit
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Mathias Goldau authored
[ADD] Now the fiberStipple and isoLine modules are living inside this toolbox, not polluting our pristine sources for our framework
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