• Anne Berres's avatar
    [ADD] Matte Phong Shading · 1d40796c
    Anne Berres authored
    * almost the same as the blinnPhong* functions, just replace function names to mattePhong*
    * removes specular part of the lighting
    * therefore avoids color changes that were not intended (e.g. for multiple layers of surfaces, the specular leads to weird mixing effects)
WGEShadingTools.glsl 16.7 KB