Commit 4c1000b8 authored by Sebastian Eichelbaum's avatar Sebastian Eichelbaum
Browse files

[STYLE]

parent 9912b0ca
...@@ -23,7 +23,7 @@ ...@@ -23,7 +23,7 @@
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------
#if (( defined( __linux__ ) && defined( __GNUC__ )) || defined( __APPLE__ )) #if (( defined( __linux__ ) && defined( __GNUC__ )) || defined( __APPLE__ ))
#define BACKTRACE_SUPPORTED #define BACKTRACE_SUPPORTED
#endif #endif
#ifdef BACKTRACE_SUPPORTED #ifdef BACKTRACE_SUPPORTED
...@@ -109,7 +109,7 @@ std::string WException::getBacktrace() const ...@@ -109,7 +109,7 @@ std::string WException::getBacktrace() const
// print trace here // print trace here
std::ostringstream o; std::ostringstream o;
#ifdef BACKTRACE_SUPPORTED #ifdef BACKTRACE_SUPPORTED
// This is highly platform dependent. It MIGHT also work on BSD and other unix. // This is highly platform dependent. It MIGHT also work on BSD and other unix.
// Automatic callstack backtrace // Automatic callstack backtrace
......
...@@ -48,7 +48,6 @@ ...@@ -48,7 +48,6 @@
#include "core/graphicsEngine/shaders/WGEShader.h" #include "core/graphicsEngine/shaders/WGEShader.h"
#include "core/graphicsEngine/shaders/WGEShaderDefineOptions.h" #include "core/graphicsEngine/shaders/WGEShaderDefineOptions.h"
#include "core/graphicsEngine/shaders/WGEShaderPropertyDefineOptions.h" #include "core/graphicsEngine/shaders/WGEShaderPropertyDefineOptions.h"
#include "core/graphicsEngine/shaders/WGEPropertyUniform.h"
#include "core/graphicsEngine/WGEColormapping.h" #include "core/graphicsEngine/WGEColormapping.h"
#include "core/graphicsEngine/WGEGeodeUtils.h" #include "core/graphicsEngine/WGEGeodeUtils.h"
#include "core/graphicsEngine/WGraphicsEngine.h" #include "core/graphicsEngine/WGraphicsEngine.h"
...@@ -129,7 +128,8 @@ void WMFiberStipples::properties() ...@@ -129,7 +128,8 @@ void WMFiberStipples::properties()
WModule::properties(); WModule::properties();
} }
namespace { namespace
{
osg::ref_ptr< osg::Geode > genScatteredDegeneratedQuads( size_t numSamples, osg::Vec3 const& base, osg::Vec3 const& a, osg::Vec3 const& b ) osg::ref_ptr< osg::Geode > genScatteredDegeneratedQuads( size_t numSamples, osg::Vec3 const& base, osg::Vec3 const& a, osg::Vec3 const& b )
{ {
// the stuff needed by the OSG to create a geometry instance // the stuff needed by the OSG to create a geometry instance
......
...@@ -1289,7 +1289,6 @@ threading_list = ( ...@@ -1289,7 +1289,6 @@ threading_list = (
('getpwuid(', 'getpwuid_r('), ('getpwuid(', 'getpwuid_r('),
('gmtime(', 'gmtime_r('), ('gmtime(', 'gmtime_r('),
('localtime(', 'localtime_r('), ('localtime(', 'localtime_r('),
('rand(', 'rand_r('),
('readdir(', 'readdir_r('), ('readdir(', 'readdir_r('),
('strtok(', 'strtok_r('), ('strtok(', 'strtok_r('),
('ttyname(', 'ttyname_r('), ('ttyname(', 'ttyname_r('),
......
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