Commit 73fb4abb authored by Sebastian Eichelbaum's avatar Sebastian Eichelbaum
Browse files

[CHANGE] - renamed export definition files to better match our naming scheme (no underscores).

parent caa9977d
......@@ -28,7 +28,7 @@
#include <string>
#include "WException.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Implements assertion logic.
......
......@@ -31,7 +31,7 @@
#include <string>
#include <vector>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Represents a RGBA Color
......
......@@ -29,7 +29,7 @@
#include <boost/signals2/signal.hpp>
#include <boost/thread.hpp>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Class to encapsulate boost::condition_variable_any. You may use it to efficiently wait for events (a condition comes true). It
......
......@@ -28,7 +28,7 @@
#include <boost/thread.hpp>
#include "WCondition.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Implements a WCondition, but can be fired only ONCE. This is useful if you want to have a thread waiting for a condition but
......
......@@ -32,7 +32,7 @@
#include <boost/thread.hpp>
#include "WCondition.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Class allowing multiple conditions to be used for one waiting cycle. Since wait() can not be used for waiting on multiple
......
......@@ -31,7 +31,7 @@
#include <sstream>
#include "WTerminalColor.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Basic exception handler.
......
......@@ -22,8 +22,8 @@
//
//---------------------------------------------------------------------------
#ifndef WEXPORT_COMMONDLL_H
#define WEXPORT_COMMONDLL_H
#ifndef WEXPORTCOMMON_H
#define WEXPORTCOMMON_H
#ifdef _MSC_VER
......@@ -41,5 +41,5 @@
#endif // _MSC_VER
#endif // WEXPORT_COMMONDLL_H
#endif // WEXPORTCOMMON_H
......@@ -29,7 +29,7 @@
#include <boost/signals2/signal.hpp>
#include "WFlag.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* This class helps especially container module programmers to easily synchronize the value of one flag with several other
......
......@@ -27,7 +27,7 @@
#include <utility>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Container which associate values with (uniform width) bins (aka intervals or buckets). This class implements the abstract interface and
......
......@@ -33,7 +33,7 @@
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
class WItemSelector;
......
......@@ -33,7 +33,7 @@
#include <boost/shared_ptr.hpp>
#include "WItemSelection.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* This class represents a subset of a WItemSelection. It is a class for managing selections. The class is kept very restrictive. The selection
......
......@@ -28,7 +28,7 @@
#include <string>
#include "WTerminalColor.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Various log levels, to distinguish output on its level.
......
......@@ -38,7 +38,7 @@
#include "WLogEntry.h"
#include "WStringUtils.h"
#include "WThreadedRunner.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Does actual logging of WLogEntries down to stdout or something similar.
......
......@@ -30,7 +30,7 @@
#include <boost/filesystem.hpp>
#include <boost/shared_ptr.hpp>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Singleton class helping to find files and paths. It is a useful to to search for resources and the central place to "hardcode" relative paths.
* It contains global paths only. Modules have their OWN local paths.
......
......@@ -36,7 +36,7 @@
#include "WProperties.h"
#include "WLogger.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Fetches and caches preferences set in file.
*/
......
......@@ -30,7 +30,7 @@
#include <boost/shared_ptr.hpp>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Class managing progress inside of modules. It interacts with the abstract WGUI class to present those information to the user.
* At the same time, it also is a simple tree structure, allowing the programmer to arrange complex sub progress. This is
......
......@@ -31,7 +31,7 @@
#include <boost/thread.hpp>
#include "WProgress.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Base class for all kinds of progress combinations. You might want to derive from this class to implement some special progress
......
......@@ -28,7 +28,7 @@
#include <ostream>
#include <string>
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* A base class for all parts of OpenWalnut which can be serialized to a project file. It is used by WProjectFile to actually parse the file line
* by line. Derive from this class if you write your own parser and use it to fill your internal data structures.
......
......@@ -38,7 +38,7 @@
#include "WPropertyBase.h"
#include "WPropertyTypes.h"
#include "WPropertyVariable.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Class to manage properties of an object and to provide convenience methods for easy access and manipulation. It also allows
......
......@@ -36,7 +36,7 @@
#include "WPropertyTypes.h"
#include "WCondition.h"
#include "WConditionSet.h"
#include "WExport_CommonDLL.h"
#include "WExportCommon.h"
/**
* Abstract base class for all properties. Simply provides name and type information.
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment