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OpenWalnut
OpenWalnut Core
Commits
73fb4abb
Commit
73fb4abb
authored
Aug 08, 2010
by
Sebastian Eichelbaum
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[CHANGE] - renamed export definition files to better match our naming scheme (no underscores).
parent
caa9977d
Changes
118
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118 changed files
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124 deletions
+124
-124
src/common/WAssert.h
src/common/WAssert.h
+1
-1
src/common/WColor.h
src/common/WColor.h
+1
-1
src/common/WCondition.h
src/common/WCondition.h
+1
-1
src/common/WConditionOneShot.h
src/common/WConditionOneShot.h
+1
-1
src/common/WConditionSet.h
src/common/WConditionSet.h
+1
-1
src/common/WException.h
src/common/WException.h
+1
-1
src/common/WExportCommon.h
src/common/WExportCommon.h
+3
-3
src/common/WFlagForwarder.h
src/common/WFlagForwarder.h
+1
-1
src/common/WHistogram.h
src/common/WHistogram.h
+1
-1
src/common/WItemSelection.h
src/common/WItemSelection.h
+1
-1
src/common/WItemSelector.h
src/common/WItemSelector.h
+1
-1
src/common/WLogEntry.h
src/common/WLogEntry.h
+1
-1
src/common/WLogger.h
src/common/WLogger.h
+1
-1
src/common/WPathHelper.h
src/common/WPathHelper.h
+1
-1
src/common/WPreferences.h
src/common/WPreferences.h
+1
-1
src/common/WProgress.h
src/common/WProgress.h
+1
-1
src/common/WProgressCombiner.h
src/common/WProgressCombiner.h
+1
-1
src/common/WProjectFileIO.h
src/common/WProjectFileIO.h
+1
-1
src/common/WProperties.h
src/common/WProperties.h
+1
-1
src/common/WPropertyBase.h
src/common/WPropertyBase.h
+1
-1
src/common/WPropertyHelper.h
src/common/WPropertyHelper.h
+1
-1
src/common/WPrototyped.h
src/common/WPrototyped.h
+1
-1
src/common/WSegmentationFault.h
src/common/WSegmentationFault.h
+1
-1
src/common/WSharedLib.h
src/common/WSharedLib.h
+1
-1
src/common/WStringUtils.h
src/common/WStringUtils.h
+1
-1
src/common/WTerminalColor.h
src/common/WTerminalColor.h
+1
-1
src/common/WThreadedRunner.h
src/common/WThreadedRunner.h
+1
-1
src/common/WTransferable.h
src/common/WTransferable.h
+1
-1
src/common/datastructures/WDXtLookUpTable.h
src/common/datastructures/WDXtLookUpTable.h
+1
-1
src/common/datastructures/WFiber.h
src/common/datastructures/WFiber.h
+1
-1
src/common/datastructures/WTriangleMesh.h
src/common/datastructures/WTriangleMesh.h
+1
-1
src/common/datastructures/WUnionFind.h
src/common/datastructures/WUnionFind.h
+1
-1
src/common/exceptions/WFileNotFound.h
src/common/exceptions/WFileNotFound.h
+1
-1
src/common/exceptions/WFileOpenFailed.h
src/common/exceptions/WFileOpenFailed.h
+1
-1
src/common/exceptions/WLibraryFetchFailed.h
src/common/exceptions/WLibraryFetchFailed.h
+1
-1
src/common/exceptions/WLibraryLoadFailed.h
src/common/exceptions/WLibraryLoadFailed.h
+1
-1
src/common/exceptions/WNotImplemented.h
src/common/exceptions/WNotImplemented.h
+1
-1
src/common/exceptions/WOutOfBounds.h
src/common/exceptions/WOutOfBounds.h
+1
-1
src/common/exceptions/WPropertyNameMalformed.h
src/common/exceptions/WPropertyNameMalformed.h
+1
-1
src/common/exceptions/WPropertyNotUnique.h
src/common/exceptions/WPropertyNotUnique.h
+1
-1
src/common/exceptions/WPropertyUnknown.h
src/common/exceptions/WPropertyUnknown.h
+1
-1
src/common/math/WLine.h
src/common/math/WLine.h
+1
-1
src/common/math/WLinearAlgebraFunctions.h
src/common/math/WLinearAlgebraFunctions.h
+1
-1
src/common/math/WSymmetricSphericalHarmonic.h
src/common/math/WSymmetricSphericalHarmonic.h
+1
-1
src/common/math/WUnitSphereCoordinates.h
src/common/math/WUnitSphereCoordinates.h
+1
-1
src/common/math/WVector3D.h
src/common/math/WVector3D.h
+1
-1
src/graphicsEngine/WExportWGE.h
src/graphicsEngine/WExportWGE.h
+3
-3
src/graphicsEngine/WGE2DManipulator.h
src/graphicsEngine/WGE2DManipulator.h
+1
-1
src/graphicsEngine/WGEBorderLayout.h
src/graphicsEngine/WGEBorderLayout.h
+1
-1
src/graphicsEngine/WGECamera.h
src/graphicsEngine/WGECamera.h
+1
-1
src/graphicsEngine/WGEGeodeUtils.h
src/graphicsEngine/WGEGeodeUtils.h
+1
-1
src/graphicsEngine/WGEGeometryUtils.h
src/graphicsEngine/WGEGeometryUtils.h
+1
-1
src/graphicsEngine/WGEGroupNode.h
src/graphicsEngine/WGEGroupNode.h
+1
-1
src/graphicsEngine/WGELabel.h
src/graphicsEngine/WGELabel.h
+1
-1
src/graphicsEngine/WGEManagedGroupNode.h
src/graphicsEngine/WGEManagedGroupNode.h
+1
-1
src/graphicsEngine/WGEProjectFileIO.h
src/graphicsEngine/WGEProjectFileIO.h
+1
-1
src/graphicsEngine/WGEScene.h
src/graphicsEngine/WGEScene.h
+1
-1
src/graphicsEngine/WGEShaderAnimationCallback.h
src/graphicsEngine/WGEShaderAnimationCallback.h
+1
-1
src/graphicsEngine/WGEUtils.h
src/graphicsEngine/WGEUtils.h
+1
-1
src/graphicsEngine/WGEViewer.h
src/graphicsEngine/WGEViewer.h
+1
-1
src/graphicsEngine/WGEZoomTrackballManipulator.h
src/graphicsEngine/WGEZoomTrackballManipulator.h
+1
-1
src/graphicsEngine/WGraphicsEngine.h
src/graphicsEngine/WGraphicsEngine.h
+1
-1
src/graphicsEngine/WPickHandler.h
src/graphicsEngine/WPickHandler.h
+1
-1
src/graphicsEngine/WPickInfo.h
src/graphicsEngine/WPickInfo.h
+1
-1
src/graphicsEngine/WROI.h
src/graphicsEngine/WROI.h
+1
-1
src/graphicsEngine/WROIArbitrary.h
src/graphicsEngine/WROIArbitrary.h
+1
-1
src/graphicsEngine/WROIBox.h
src/graphicsEngine/WROIBox.h
+1
-1
src/graphicsEngine/WROISphere.h
src/graphicsEngine/WROISphere.h
+1
-1
src/graphicsEngine/WShader.h
src/graphicsEngine/WShader.h
+1
-1
src/graphicsEngine/WTriangleMesh2.h
src/graphicsEngine/WTriangleMesh2.h
+1
-1
src/graphicsEngine/algorithms/WMarchingCubesAlgorithm.h
src/graphicsEngine/algorithms/WMarchingCubesAlgorithm.h
+1
-1
src/graphicsEngine/exceptions/WGEException.h
src/graphicsEngine/exceptions/WGEException.h
+1
-1
src/graphicsEngine/exceptions/WGEInitFailed.h
src/graphicsEngine/exceptions/WGEInitFailed.h
+1
-1
src/graphicsEngine/exceptions/WGESignalSubscriptionFailed.h
src/graphicsEngine/exceptions/WGESignalSubscriptionFailed.h
+1
-1
src/kernel/WBatchLoader.h
src/kernel/WBatchLoader.h
+1
-1
src/kernel/WCrosshair.h
src/kernel/WCrosshair.h
+1
-1
src/kernel/WExportKernel.h
src/kernel/WExportKernel.h
+3
-3
src/kernel/WKernel.h
src/kernel/WKernel.h
+1
-1
src/kernel/WModule.h
src/kernel/WModule.h
+1
-1
src/kernel/WModuleCombiner.h
src/kernel/WModuleCombiner.h
+1
-1
src/kernel/WModuleCombinerTypes.h
src/kernel/WModuleCombinerTypes.h
+1
-1
src/kernel/WModuleConnector.h
src/kernel/WModuleConnector.h
+1
-1
src/kernel/WModuleContainer.h
src/kernel/WModuleContainer.h
+1
-1
src/kernel/WModuleFactory.h
src/kernel/WModuleFactory.h
+1
-1
src/kernel/WModuleInputConnector.h
src/kernel/WModuleInputConnector.h
+1
-1
src/kernel/WModuleLoader.h
src/kernel/WModuleLoader.h
+1
-1
src/kernel/WModuleOutputConnector.h
src/kernel/WModuleOutputConnector.h
+1
-1
src/kernel/WProjectFile.h
src/kernel/WProjectFile.h
+1
-1
src/kernel/WSelectionManager.h
src/kernel/WSelectionManager.h
+1
-1
src/kernel/combiner/WApplyCombiner.h
src/kernel/combiner/WApplyCombiner.h
+1
-1
src/kernel/combiner/WDisconnectCombiner.h
src/kernel/combiner/WDisconnectCombiner.h
+1
-1
src/kernel/combiner/WModuleOneToOneCombiner.h
src/kernel/combiner/WModuleOneToOneCombiner.h
+1
-1
src/kernel/combiner/WModuleProjectFileCombiner.h
src/kernel/combiner/WModuleProjectFileCombiner.h
+1
-1
src/kernel/exceptions/WKernelException.h
src/kernel/exceptions/WKernelException.h
+1
-1
src/kernel/exceptions/WModuleAlreadyAssociated.h
src/kernel/exceptions/WModuleAlreadyAssociated.h
+1
-1
src/kernel/exceptions/WModuleConnectionFailed.h
src/kernel/exceptions/WModuleConnectionFailed.h
+1
-1
src/kernel/exceptions/WModuleConnectionInvalid.h
src/kernel/exceptions/WModuleConnectionInvalid.h
+1
-1
src/kernel/exceptions/WModuleConnectorInitFailed.h
src/kernel/exceptions/WModuleConnectorInitFailed.h
+1
-1
src/kernel/exceptions/WModuleConnectorNotFound.h
src/kernel/exceptions/WModuleConnectorNotFound.h
+1
-1
src/kernel/exceptions/WModuleConnectorUnconnected.h
src/kernel/exceptions/WModuleConnectorUnconnected.h
+1
-1
src/kernel/exceptions/WModuleConnectorsIncompatible.h
src/kernel/exceptions/WModuleConnectorsIncompatible.h
+1
-1
src/kernel/exceptions/WModuleDisconnectFailed.h
src/kernel/exceptions/WModuleDisconnectFailed.h
+1
-1
src/kernel/exceptions/WModuleException.h
src/kernel/exceptions/WModuleException.h
+1
-1
src/kernel/exceptions/WModuleSignalSubscriptionFailed.h
src/kernel/exceptions/WModuleSignalSubscriptionFailed.h
+1
-1
src/kernel/exceptions/WModuleSignalUnknown.h
src/kernel/exceptions/WModuleSignalUnknown.h
+1
-1
src/kernel/exceptions/WModuleUninitialized.h
src/kernel/exceptions/WModuleUninitialized.h
+1
-1
src/kernel/exceptions/WPrototypeNotUnique.h
src/kernel/exceptions/WPrototypeNotUnique.h
+1
-1
src/kernel/exceptions/WPrototypeUnknown.h
src/kernel/exceptions/WPrototypeUnknown.h
+1
-1
src/kernel/modules/data/WMData.h
src/kernel/modules/data/WMData.h
+1
-1
src/kernel/modules/fiberDisplay/WKdTree.h
src/kernel/modules/fiberDisplay/WKdTree.h
+1
-1
src/kernel/modules/fiberDisplay/WMFiberDisplay.h
src/kernel/modules/fiberDisplay/WMFiberDisplay.h
+1
-1
src/kernel/modules/fiberDisplay/WRMBranch.h
src/kernel/modules/fiberDisplay/WRMBranch.h
+1
-1
src/kernel/modules/fiberDisplay/WRMROIRepresentation.h
src/kernel/modules/fiberDisplay/WRMROIRepresentation.h
+1
-1
src/kernel/modules/fiberDisplay/WROIManagerFibers.h
src/kernel/modules/fiberDisplay/WROIManagerFibers.h
+1
-1
src/kernel/modules/fiberDisplay/WRoiProjectFileIO.h
src/kernel/modules/fiberDisplay/WRoiProjectFileIO.h
+1
-1
src/kernel/modules/fiberDisplay/WTubeDrawable.h
src/kernel/modules/fiberDisplay/WTubeDrawable.h
+1
-1
src/kernel/modules/fiberDisplay/WUpdateThread.h
src/kernel/modules/fiberDisplay/WUpdateThread.h
+1
-1
src/kernel/modules/navSlices/WMNavSlices.h
src/kernel/modules/navSlices/WMNavSlices.h
+1
-1
No files found.
src/common/WAssert.h
View file @
73fb4abb
...
...
@@ -28,7 +28,7 @@
#include <string>
#include "WException.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Implements assertion logic.
...
...
src/common/WColor.h
View file @
73fb4abb
...
...
@@ -31,7 +31,7 @@
#include <string>
#include <vector>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Represents a RGBA Color
...
...
src/common/WCondition.h
View file @
73fb4abb
...
...
@@ -29,7 +29,7 @@
#include <boost/signals2/signal.hpp>
#include <boost/thread.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Class to encapsulate boost::condition_variable_any. You may use it to efficiently wait for events (a condition comes true). It
...
...
src/common/WConditionOneShot.h
View file @
73fb4abb
...
...
@@ -28,7 +28,7 @@
#include <boost/thread.hpp>
#include "WCondition.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Implements a WCondition, but can be fired only ONCE. This is useful if you want to have a thread waiting for a condition but
...
...
src/common/WConditionSet.h
View file @
73fb4abb
...
...
@@ -32,7 +32,7 @@
#include <boost/thread.hpp>
#include "WCondition.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Class allowing multiple conditions to be used for one waiting cycle. Since wait() can not be used for waiting on multiple
...
...
src/common/WException.h
View file @
73fb4abb
...
...
@@ -31,7 +31,7 @@
#include <sstream>
#include "WTerminalColor.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Basic exception handler.
...
...
src/common/WExport
_CommonDLL
.h
→
src/common/WExport
Common
.h
View file @
73fb4abb
...
...
@@ -22,8 +22,8 @@
//
//---------------------------------------------------------------------------
#ifndef WEXPORT
_COMMONDLL
_H
#define WEXPORT
_COMMONDLL
_H
#ifndef WEXPORT
COMMON
_H
#define WEXPORT
COMMON
_H
#ifdef _MSC_VER
...
...
@@ -41,5 +41,5 @@
#endif // _MSC_VER
#endif // WEXPORT
_COMMONDLL
_H
#endif // WEXPORT
COMMON
_H
src/common/WFlagForwarder.h
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...
...
@@ -29,7 +29,7 @@
#include <boost/signals2/signal.hpp>
#include "WFlag.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* This class helps especially container module programmers to easily synchronize the value of one flag with several other
...
...
src/common/WHistogram.h
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73fb4abb
...
...
@@ -27,7 +27,7 @@
#include <utility>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Container which associate values with (uniform width) bins (aka intervals or buckets). This class implements the abstract interface and
...
...
src/common/WItemSelection.h
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73fb4abb
...
...
@@ -33,7 +33,7 @@
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
class
WItemSelector
;
...
...
src/common/WItemSelector.h
View file @
73fb4abb
...
...
@@ -33,7 +33,7 @@
#include <boost/shared_ptr.hpp>
#include "WItemSelection.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* This class represents a subset of a WItemSelection. It is a class for managing selections. The class is kept very restrictive. The selection
...
...
src/common/WLogEntry.h
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73fb4abb
...
...
@@ -28,7 +28,7 @@
#include <string>
#include "WTerminalColor.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Various log levels, to distinguish output on its level.
...
...
src/common/WLogger.h
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73fb4abb
...
...
@@ -38,7 +38,7 @@
#include "WLogEntry.h"
#include "WStringUtils.h"
#include "WThreadedRunner.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Does actual logging of WLogEntries down to stdout or something similar.
...
...
src/common/WPathHelper.h
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73fb4abb
...
...
@@ -30,7 +30,7 @@
#include <boost/filesystem.hpp>
#include <boost/shared_ptr.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Singleton class helping to find files and paths. It is a useful to to search for resources and the central place to "hardcode" relative paths.
* It contains global paths only. Modules have their OWN local paths.
...
...
src/common/WPreferences.h
View file @
73fb4abb
...
...
@@ -36,7 +36,7 @@
#include "WProperties.h"
#include "WLogger.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Fetches and caches preferences set in file.
*/
...
...
src/common/WProgress.h
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73fb4abb
...
...
@@ -30,7 +30,7 @@
#include <boost/shared_ptr.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Class managing progress inside of modules. It interacts with the abstract WGUI class to present those information to the user.
* At the same time, it also is a simple tree structure, allowing the programmer to arrange complex sub progress. This is
...
...
src/common/WProgressCombiner.h
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73fb4abb
...
...
@@ -31,7 +31,7 @@
#include <boost/thread.hpp>
#include "WProgress.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Base class for all kinds of progress combinations. You might want to derive from this class to implement some special progress
...
...
src/common/WProjectFileIO.h
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73fb4abb
...
...
@@ -28,7 +28,7 @@
#include <ostream>
#include <string>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* A base class for all parts of OpenWalnut which can be serialized to a project file. It is used by WProjectFile to actually parse the file line
* by line. Derive from this class if you write your own parser and use it to fill your internal data structures.
...
...
src/common/WProperties.h
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73fb4abb
...
...
@@ -38,7 +38,7 @@
#include "WPropertyBase.h"
#include "WPropertyTypes.h"
#include "WPropertyVariable.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Class to manage properties of an object and to provide convenience methods for easy access and manipulation. It also allows
...
...
src/common/WPropertyBase.h
View file @
73fb4abb
...
...
@@ -36,7 +36,7 @@
#include "WPropertyTypes.h"
#include "WCondition.h"
#include "WConditionSet.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Abstract base class for all properties. Simply provides name and type information.
...
...
src/common/WPropertyHelper.h
View file @
73fb4abb
...
...
@@ -33,7 +33,7 @@
#include "constraints/WPropertyConstraintPathExists.h"
#include "constraints/WPropertyConstraintIsDirectory.h"
#include "constraints/WPropertyConstraintSelectOnlyOne.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* This namespace contains several utility functions to handle properties. Especially constraint helper to easily create constraints.
...
...
src/common/WPrototyped.h
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73fb4abb
...
...
@@ -29,7 +29,7 @@
#include <boost/shared_ptr.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Interface class for the concept "Prototype". The requirements are a zero-parameter constructor.
...
...
src/common/WSegmentationFault.h
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73fb4abb
...
...
@@ -35,7 +35,7 @@
#include <boost/lexical_cast.hpp>
#include "WException.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
#ifdef __linux__
// This is highly platform dependent. Used for backtrace functionality.
...
...
src/common/WSharedLib.h
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73fb4abb
...
...
@@ -30,7 +30,7 @@
#include <boost/filesystem.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* This class loads shared libraries and provides function pointers. This is especially useful for dynamic loading of shared libraries during
...
...
src/common/WStringUtils.h
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73fb4abb
...
...
@@ -37,7 +37,7 @@
#include <boost/lexical_cast.hpp>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Some utilities for string manipulation and output operations. Please note
...
...
src/common/WTerminalColor.h
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73fb4abb
...
...
@@ -27,7 +27,7 @@
#include <string>
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Helper class to provide a convenient way to colorize output on the console.
...
...
src/common/WThreadedRunner.h
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73fb4abb
...
...
@@ -33,7 +33,7 @@
#include <boost/thread/thread.hpp>
#include "WFlag.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Base class for all classes needing to be executed in a separate thread.
...
...
src/common/WTransferable.h
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73fb4abb
...
...
@@ -26,7 +26,7 @@
#define WTRANSFERABLE_H
#include "../common/WPrototyped.h"
#include "WExport
_CommonDLL
.h"
#include "WExport
Common
.h"
/**
* Class building the interface for classes that might be transferred using WModuleConnector.
...
...
src/common/datastructures/WDXtLookUpTable.h
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...
...
@@ -28,7 +28,7 @@
#include <vector>
#include "../exceptions/WOutOfBounds.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Represents a symmetric matrix-like look up table, meaning it stores only
...
...
src/common/datastructures/WFiber.h
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...
@@ -29,7 +29,7 @@
#include "../math/WLine.h"
#include "../math/WPosition.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
// we need this to find the WFiberTest class which is not inside wmath namespace
// Additionally I found no way to put the WFiberTest class into wmath and CXXTest
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...
src/common/datastructures/WTriangleMesh.h
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...
...
@@ -37,7 +37,7 @@
#include "../math/WVector3D.h"
#include "../WTransferable.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* A triangle consisting of 3 id of vertices that represent its corners
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...
src/common/datastructures/WUnionFind.h
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...
@@ -30,7 +30,7 @@
#include <boost/shared_ptr.hpp>
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Implements a very simple union-find datastructure aka disjoint_sets.
* \note I know there is a boost solution on that:
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...
src/common/exceptions/WFileNotFound.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Thrown whenever a file was not found.
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...
src/common/exceptions/WFileOpenFailed.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Thrown whenever a file could not be opened.
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...
src/common/exceptions/WLibraryFetchFailed.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Thrown whenever a symbol could not be fetched.
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...
src/common/exceptions/WLibraryLoadFailed.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Thrown whenever a library could not been loaded. This may be caused by a file not found error or link errors.
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...
src/common/exceptions/WNotImplemented.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Indicates invalid element access of a container.
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...
src/common/exceptions/WOutOfBounds.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Indicates invalid element access of a container.
...
...
src/common/exceptions/WPropertyNameMalformed.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Indicates invalid property name.
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...
src/common/exceptions/WPropertyNotUnique.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Indicates that a given property is not unique in a group of properties.
...
...
src/common/exceptions/WPropertyUnknown.h
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...
...
@@ -28,7 +28,7 @@
#include <string>
#include "../WException.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
/**
* Indicates invalid element access of a container.
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...
src/common/math/WLine.h
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...
...
@@ -31,7 +31,7 @@
#include "../WMixinVector.h"
#include "WPosition.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
// we need this to find the WLineTest class which is not inside wmath namespace
class
WLineTest
;
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...
src/common/math/WLinearAlgebraFunctions.h
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...
...
@@ -25,7 +25,7 @@
#ifndef WLINEARALGEBRAFUNCTIONS_H
#define WLINEARALGEBRAFUNCTIONS_H
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
namespace
wmath
{
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...
src/common/math/WSymmetricSphericalHarmonic.h
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...
...
@@ -30,7 +30,7 @@
#include "WMath.h"
#include "WUnitSphereCoordinates.h"
#include "WValue.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
namespace
wmath
{
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...
src/common/math/WUnitSphereCoordinates.h
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...
...
@@ -29,7 +29,7 @@
#include "../../common/math/WVector3D.h"
#include "../../common/WExport
_CommonDLL
.h"
#include "../../common/WExport
Common
.h"
namespace
wmath
{
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...
src/common/math/WVector3D.h
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...
@@ -33,7 +33,7 @@
#include "../WLimits.h"
#include "WValue.h"
#include "../WExport
_CommonDLL
.h"
#include "../WExport
Common
.h"
namespace
wmath
{
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...
src/graphicsEngine/WExport
_GEDLL
.h
→
src/graphicsEngine/WExport
WGE
.h
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...
...
@@ -22,8 +22,8 @@
//
//---------------------------------------------------------------------------
#ifndef WEXPORT
_GEDLL
_H
#define WEXPORT
_GEDLL
_H
#ifndef WEXPORT
WGE
_H
#define WEXPORT
WGE
_H
#ifdef _MSC_VER
...
...
@@ -41,5 +41,5 @@
#endif // _MSC_VER
#endif // WEXPORT
_GEDLL
_H
#endif // WEXPORT
WGE
_H
src/graphicsEngine/WGE2DManipulator.h
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...
@@ -27,7 +27,7 @@
#include <osgGA/MatrixManipulator>
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* A manipulator which changes the view of a 2D scene. Does things like panning
* and zooming.
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...
src/graphicsEngine/WGEBorderLayout.h
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...
@@ -32,7 +32,7 @@
#include "WGEGroupNode.h"
#include "WGELabel.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* This class contains a label layout for positioning labels at the side of the screen. There is a line from the point of interest to the label
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...
src/graphicsEngine/WGECamera.h
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...
...
@@ -27,7 +27,7 @@
#include <osg/Camera>
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* Class for wrapping around the OSG Camera class. It adds some utility
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...
src/graphicsEngine/WGEGeodeUtils.h
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...
@@ -37,7 +37,7 @@
#include "../common/math/WPosition.h"
#include "../common/math/WLine.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
namespace
wge
{
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...
src/graphicsEngine/WGEGeometryUtils.h
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...
...
@@ -32,7 +32,7 @@
#include "../common/datastructures/WTriangleMesh.h"
#include "../common/math/WPosition.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
namespace
wge
{
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...
src/graphicsEngine/WGEGroupNode.h
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...
...
@@ -34,7 +34,7 @@
#include <osg/NodeCallback>
#include "../common/WCondition.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* Class to wrap around the osg Group node and providing a thread safe add/removal mechanism. Please be sure to use
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...
src/graphicsEngine/WGELabel.h
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...
@@ -29,7 +29,7 @@
#include <osgText/FadeText>
#include "WGELayoutableItem.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* Label layout-item. An layoutable item which displays text. This is nice for labeling elements on the screen. It can be used stand-alone (as it
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...
src/graphicsEngine/WGEManagedGroupNode.h
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...
@@ -32,7 +32,7 @@
#include "WGEGroupNode.h"
#include "../common/WCondition.h"
#include "../common/WFlag.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* This class adds some convenience methods to WGEGroupNode. It can handle bool properties which switch the node on and off.
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...
src/graphicsEngine/WGEProjectFileIO.h
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...
...
@@ -31,7 +31,7 @@
#include <osg/Matrixd>
#include "../common/WProjectFileIO.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* IO class for writing the graphics engine state to a project file. Currently it only writes the camera settings for the main view with the
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...
src/graphicsEngine/WGEScene.h
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...
@@ -26,7 +26,7 @@
#define WGESCENE_H
#include "WGEGroupNode.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* Class for managing the OpenSceneGraph root node. It can handle new nodes, removing nodes and so on.
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...
src/graphicsEngine/WGEShaderAnimationCallback.h
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...
...
@@ -33,7 +33,7 @@
#endif
#include <osg/Uniform>
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* This is a uniform callback setting the uniform to the current time in milliseconds, hundredth of a second or tenth of a second.
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...
src/graphicsEngine/WGEUtils.h
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...
@@ -34,7 +34,7 @@
#include "../common/WColor.h"
#include "../common/math/WPosition.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
namespace
wge
{
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...
src/graphicsEngine/WGEViewer.h
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...
@@ -47,7 +47,7 @@
#include "WPickHandler.h"
#include "WGEGroupNode.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
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...
src/graphicsEngine/WGEZoomTrackballManipulator.h
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...
@@ -26,7 +26,7 @@
#define WGEZOOMTRACKBALLMANIPULATOR_H
#include <osgGA/TrackballManipulator>
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* New OSG manipulator: TrackballManipulator with added mouse wheel zoom.
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...
src/graphicsEngine/WGraphicsEngine.h
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...
@@ -51,7 +51,7 @@
#include "WGEScene.h"
#include "WGEViewer.h"
#include "WGESignals.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* Base class for initializing the graphics engine. This Class also serves as adaptor to access the graphics
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...
src/graphicsEngine/WPickHandler.h
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...
@@ -48,7 +48,7 @@
#include "../common/math/WPosition.h"
#include "WPickInfo.h"
#include "WExport
_GEDLL
.h"
#include "WExport
WGE
.h"
/**
* class to handle events with a pick
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...
src/graphicsEngine/WPickInfo.h
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...
@@ -30,7 +30,7 @@