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OpenWalnut
OpenWalnut Core
Commits
9c6b1a75
Commit
9c6b1a75
authored
Oct 10, 2012
by
Sebastian Eichelbaum
Browse files
[DOC] - moved the doc comment to the correct place
parent
d5d1bc43
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src/core/graphicsEngine/shaders/shaders/WGEPostprocessorCombiner-fragment.glsl
...ne/shaders/shaders/WGEPostprocessorCombiner-fragment.glsl
+7
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src/core/graphicsEngine/shaders/shaders/WGEPostprocessorCombiner-fragment.glsl
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9c6b1a75
...
...
@@ -57,6 +57,13 @@ uniform sampler2D u_texture1Sampler;
*/
vec2
pixelCoord
=
gl_TexCoord
[
0
].
st
;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Utility functions.
// * Get color at certain point
// * Get normal and depth at certain point
// * Blending utilities
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Returns the original unprocessed color value at the specified point
*
...
...
@@ -81,13 +88,6 @@ float getDepth( in vec2 where )
return
texture2D
(
u_depthSampler
,
where
).
r
;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Utility functions.
// * Get color at certain point
// * Get normal and depth at certain point
// * Blending utilities
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Main
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
...
...
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