[FIX #289] raised shader version levels to 130 to fix some issues with more...
[FIX #289] raised shader version levels to 130 to fix some issues with more strict glsl compilers due to features we use which where not available in 120.
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[FIX #289] raised shader version levels to 130 to fix some issues with more strict glsl compilers due to features we use which where not available in 120.