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OpenWalnut
OpenWalnut Core
Commits
e9f54b3f
Commit
e9f54b3f
authored
Feb 03, 2011
by
Sebastian Eichelbaum
Browse files
[CHANGE] - removed export statements from nested classes whose parent class already is exported.
parent
862c51ed
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src/graphicsEngine/OpenCL/WGEModuleCL.h
src/graphicsEngine/OpenCL/WGEModuleCL.h
+5
-5
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src/graphicsEngine/OpenCL/WGEModuleCL.h
View file @
e9f54b3f
...
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@@ -224,7 +224,7 @@ friend class WGERenderNodeCL;
*
* Orthographic projections: @f$ depth = (t - 1) / (planeFar - planeNear) * planeNear @f$
*/
class
WGE_EXPORT
WGEModuleCL
::
ViewProperties
class
WGEModuleCL
::
ViewProperties
{
public:
...
...
@@ -233,7 +233,7 @@ public:
*
* \param viewData The current CLViewData object.
*/
ViewProperties
(
const
CLViewData
&
viewData
);
explicit
ViewProperties
(
const
CLViewData
&
viewData
);
/**
* Get the eye point.
...
...
@@ -327,7 +327,7 @@ private:
* color buffer and depth buffer. The color buffer and depth buffer are 2D images in CL_RGBA and CL_R format
* with CL_FLOAT components. Hence depth data are stored within the depth buffer's Red component.
*/
class
WGE_EXPORT
WGEModuleCL
::
CLViewData
class
WGEModuleCL
::
CLViewData
{
public:
...
...
@@ -434,7 +434,7 @@ friend class WGERenderNodeCL;
/**
* Base class to store your CL objects or more precisely all CL context specific data. Derive from it and add your data.
*/
class
WGE_EXPORT
WGEModuleCL
::
CLData
class
WGEModuleCL
::
CLData
{
// intensionally empty
};
...
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@@ -443,7 +443,7 @@ class WGE_EXPORT WGEModuleCL::CLData
* Abstract Callback you have to implement if you want to make changes in your CLData objects.
* It has to be used in conjuntion with changeCLData().
*/
class
WGE_EXPORT
WGEModuleCL
::
CLDataChangeCallback
// NOLINT
class
WGEModuleCL
::
CLDataChangeCallback
// NOLINT
{
public:
...
...
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