Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
OpenWalnut Core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
44
Issues
44
List
Boards
Labels
Service Desk
Milestones
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
OpenWalnut
OpenWalnut Core
Commits
fbaa3afe
Commit
fbaa3afe
authored
Feb 21, 2011
by
Sebastian Eichelbaum
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
[REMOVE] - removed obsolete grid renderer module.
parent
0627ed6c
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
0 additions
and
407 deletions
+0
-407
src/modules/gridRenderer/CMakeLists.txt
src/modules/gridRenderer/CMakeLists.txt
+0
-73
src/modules/gridRenderer/WMGridRenderer.cpp
src/modules/gridRenderer/WMGridRenderer.cpp
+0
-195
src/modules/gridRenderer/WMGridRenderer.h
src/modules/gridRenderer/WMGridRenderer.h
+0
-117
src/modules/gridRenderer/WMGridRenderer.xpm
src/modules/gridRenderer/WMGridRenderer.xpm
+0
-21
src/modules/modules-base.toolbox
src/modules/modules-base.toolbox
+0
-1
No files found.
src/modules/gridRenderer/CMakeLists.txt
deleted
100644 → 0
View file @
0627ed6c
FILE
(
GLOB_RECURSE MODULES_SRC
"*.cpp"
"*.h"
)
# Grab module name and setup target directories
GET_FILENAME_COMPONENT
(
MODULE_NAME
${
CMAKE_CURRENT_SOURCE_DIR
}
NAME
)
SET
(
MODULE_TARGET_DIR
${
CMAKE_LIBRARY_OUTPUT_DIRECTORY
}
/modules/
${
MODULE_NAME
}
)
SET
(
CMAKE_LIBRARY_OUTPUT_DIRECTORY
${
MODULE_TARGET_DIR
}
)
SET
(
CMAKE_RUNTIME_OUTPUT_DIRECTORY
${
MODULE_TARGET_DIR
}
)
SET
(
MODULE_DIRNAME
${
MODULE_NAME
}
)
SET
(
MODULE_NAME
"
${
OWmodulesPrefix
}
_
${
MODULE_NAME
}
"
)
# prefix all module names with "OWmodule_" to separate them from other libs
SET
(
${
MODULE_NAME
}
_COMBINER_SRC
${
MODULES_SRC
}
)
SET
(
${
MODULE_NAME
}
_ALL_CPP
${
MODULES_SRC
}
)
FILE
(
GLOB_RECURSE
${
MODULE_NAME
}
_REMOVE_H
"*.h"
)
LIST
(
REMOVE_ITEM
${
MODULE_NAME
}
_ALL_CPP
${${
MODULE_NAME
}
_REMOVE_H
}
)
IF
(
EXISTS
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/test/"
)
FILE
(
GLOB_RECURSE
${
MODULE_NAME
}
_REMOVE_TEST
"test/*.cpp"
"test/*.h"
)
LIST
(
REMOVE_ITEM
${
MODULE_NAME
}
_ALL_CPP
${${
MODULE_NAME
}
_REMOVE_TEST
}
)
LIST
(
REMOVE_ITEM
${
MODULE_NAME
}
_COMBINER_SRC
${${
MODULE_NAME
}
_REMOVE_TEST
}
)
ENDIF
(
EXISTS
"
${
CMAKE_CURRENT_SOURCE_DIR
}
/test/"
)
LIST
(
LENGTH
${
MODULE_NAME
}
_ALL_CPP cpp_count
)
IF
(
${
cpp_count
}
GREATER 3
)
IF
(
OW_BUILD_AS_ONE_BIG_FILE
)
SET
(
UNITY_BUILD_FILE_NAME
"
${
MODULE_NAME
}
UnityBuildFile.cpp"
)
GENERATE_UNITY_BUILD_FILE
(
${
MODULE_NAME
}
_ALL_CPP
)
ADD_LIBRARY
(
${
MODULE_NAME
}
SHARED
${
UNITY_BUILD_FILE_NAME
}
${${
MODULE_NAME
}
_COMBINER_SRC
}
)
ENDIF
(
OW_BUILD_AS_ONE_BIG_FILE
)
ENDIF
(
${
cpp_count
}
GREATER 3
)
IF
(
(
NOT OW_BUILD_AS_ONE_BIG_FILE
)
OR
NOT
(
${
cpp_count
}
GREATER 3
)
)
ADD_LIBRARY
(
${
MODULE_NAME
}
SHARED
${${
MODULE_NAME
}
_COMBINER_SRC
}
)
ENDIF
(
(
NOT OW_BUILD_AS_ONE_BIG_FILE
)
OR
NOT
(
${
cpp_count
}
GREATER 3
)
)
# Build module lib
#ADD_LIBRARY( ${MODULE_NAME} SHARED ${MODULES_SRC} )
TARGET_LINK_LIBRARIES
(
${
MODULE_NAME
}
${
OWKernelName
}
)
IF
(
MSVC_IDE
)
SET_TARGET_PROPERTIES
(
${
MODULE_NAME
}
PROPERTIES PREFIX
"../"
)
ENDIF
(
MSVC_IDE
)
# Copy local shaders to module target directory
IF
(
OW_COPY_SHADERS AND EXISTS
${
CMAKE_CURRENT_SOURCE_DIR
}
/shaders
)
# copy shaders only if the user wants it
ADD_CUSTOM_TARGET
(
${
MODULE_NAME
}
_CopyShaders
COMMAND
${
CMAKE_COMMAND
}
-E copy_directory
${
CMAKE_CURRENT_SOURCE_DIR
}
/shaders
${
MODULE_TARGET_DIR
}
/shaders/
COMMENT
"Copy shaders of
${
MODULE_NAME
}
"
)
ADD_DEPENDENCIES
(
${
MODULE_NAME
}
${
MODULE_NAME
}
_CopyShaders
)
ENDIF
()
# Build unit tests
IF
(
OW_COMPILE_TESTS
)
# This ensures that the test is copied to the module directory
SET
(
CMAKE_RUNTIME_OUTPUT_DIRECTORY
${
MODULE_TARGET_DIR
}
)
CXXTEST_ADD_TESTS_FROM_LIST
(
"
${
MODULES_SRC
}
"
"
${
OWKernelName
}
;
${
MODULE_NAME
}
"
)
# Copy fixtures if they exist
IF
(
EXISTS
${
CMAKE_CURRENT_SOURCE_DIR
}
/test/fixtures
)
ADD_CUSTOM_TARGET
(
${
MODULE_NAME
}
_CopyFixtures
# as the "test" target runs in CMakes temporary build dir, the fixtures need to be placed there too.
COMMAND
${
CMAKE_COMMAND
}
-E copy_directory
${
CMAKE_CURRENT_SOURCE_DIR
}
/test/fixtures
${
CMAKE_BINARY_DIR
}
/modules/
${
MODULE_DIRNAME
}
/fixtures/
COMMENT
"Copy fixtures of
${
MODULE_NAME
}
"
)
ADD_DEPENDENCIES
(
${
MODULE_NAME
}
${
MODULE_NAME
}
_CopyFixtures
)
ENDIF
(
EXISTS
${
CMAKE_CURRENT_SOURCE_DIR
}
/test/fixtures
)
ENDIF
(
OW_COMPILE_TESTS
)
src/modules/gridRenderer/WMGridRenderer.cpp
deleted
100644 → 0
View file @
0627ed6c
//---------------------------------------------------------------------------
//
// Project: OpenWalnut ( http://www.openwalnut.org )
//
// Copyright 2009 OpenWalnut Community, BSV-Leipzig and CNCF-CBS
// For more information see http://www.openwalnut.org/copying
//
// This file is part of OpenWalnut.
//
// OpenWalnut is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// OpenWalnut is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
//
//---------------------------------------------------------------------------
#include <string>
#include "WMGridRenderer.xpm"
#include "../../kernel/WKernel.h"
#include "WMGridRenderer.h"
// This line is needed by the module loader to actually find your module. Do not remove. Do NOT add a ";" here.
W_LOADABLE_MODULE
(
WMGridRenderer
)
WMGridRenderer
::
WMGridRenderer
()
:
WModule
()
{
}
WMGridRenderer
::~
WMGridRenderer
()
{
// Cleanup!
}
boost
::
shared_ptr
<
WModule
>
WMGridRenderer
::
factory
()
const
{
// See "src/modules/template/" for an extensively documented example.
return
boost
::
shared_ptr
<
WModule
>
(
new
WMGridRenderer
()
);
}
const
char
**
WMGridRenderer
::
getXPMIcon
()
const
{
return
gridRenderer_xpm
;
}
const
std
::
string
WMGridRenderer
::
getName
()
const
{
return
"Grid Renderer"
;
}
const
std
::
string
WMGridRenderer
::
getDescription
()
const
{
return
"Renders the grid structure of a data set."
;
}
void
WMGridRenderer
::
connectors
()
{
// initialize connectors
m_input
=
boost
::
shared_ptr
<
WModuleInputData
<
WDataSetSingle
>
>
(
new
WModuleInputData
<
WDataSetSingle
>
(
shared_from_this
(),
"grid"
,
"Dataset containing the grid"
)
);
addConnector
(
m_input
);
// call WModules initialization
WModule
::
connectors
();
}
void
WMGridRenderer
::
properties
()
{
WModule
::
properties
();
}
void
WMGridRenderer
::
moduleMain
()
{
m_moduleState
.
add
(
m_input
->
getDataChangedCondition
()
);
ready
();
// loop until the module container requests the module to quit
while
(
!
m_shutdownFlag
()
)
{
if
(
!
m_input
->
getData
().
get
()
)
{
// OK, the output has not yet sent data
debugLog
()
<<
"Waiting for data ..."
;
m_moduleState
.
wait
();
continue
;
}
render
();
m_moduleState
.
wait
();
}
WKernel
::
getRunningKernel
()
->
getGraphicsEngine
()
->
getScene
()
->
remove
(
m_moduleNode
);
}
void
WMGridRenderer
::
render
()
{
if
(
m_gridGeode
)
{
m_moduleNode
->
remove
(
m_gridGeode
);
}
boost
::
shared_ptr
<
WGrid
>
grid
=
m_input
->
getData
()
->
getGrid
();
boost
::
shared_ptr
<
WGridRegular3D
>
gridR3D
;
gridR3D
=
boost
::
shared_dynamic_cast
<
WGridRegular3D
>
(
grid
);
WAssert
(
gridR3D
,
"This module can only handle regular 3D grids so far."
);
//-------------------------------
// DRAW
m_moduleNode
=
new
WGEGroupNode
();
osg
::
Geometry
*
gridGeometry
=
new
osg
::
Geometry
();
m_gridGeode
=
osg
::
ref_ptr
<
osg
::
Geode
>
(
new
osg
::
Geode
);
m_gridGeode
->
setName
(
"grid"
);
osg
::
ref_ptr
<
osg
::
Vec3Array
>
vertArray
=
new
osg
::
Vec3Array
(
gridR3D
->
size
()
);
for
(
unsigned
int
vertId
=
0
;
vertId
<
gridR3D
->
size
();
++
vertId
)
{
wmath
::
WPosition
gridPos
=
gridR3D
->
getPosition
(
vertId
);
(
*
vertArray
)[
vertId
][
0
]
=
gridPos
[
0
];
(
*
vertArray
)[
vertId
][
1
]
=
gridPos
[
1
];
(
*
vertArray
)[
vertId
][
2
]
=
gridPos
[
2
];
}
gridGeometry
->
setVertexArray
(
vertArray
);
osg
::
DrawElementsUInt
*
gridElement
;
gridElement
=
new
osg
::
DrawElementsUInt
(
osg
::
PrimitiveSet
::
LINES
,
0
);
gridElement
->
reserve
(
gridR3D
->
size
()
*
2
);
size_t
sx
=
gridR3D
->
getNbCoordsX
();
size_t
sy
=
gridR3D
->
getNbCoordsY
();
size_t
sz
=
gridR3D
->
getNbCoordsZ
();
for
(
unsigned
int
vertIdX
=
0
;
vertIdX
<
sx
;
++
vertIdX
)
{
for
(
unsigned
int
vertIdY
=
0
;
vertIdY
<
sy
;
++
vertIdY
)
{
for
(
unsigned
int
vertIdZ
=
0
;
vertIdZ
<
sz
;
++
vertIdZ
)
{
size_t
id
=
vertIdX
+
vertIdY
*
sx
+
vertIdZ
*
sx
*
sy
;
if
(
vertIdX
<
sx
-
1
)
{
gridElement
->
push_back
(
id
);
gridElement
->
push_back
(
id
+
1
);
}
if
(
vertIdY
<
sy
-
1
)
{
gridElement
->
push_back
(
id
);
gridElement
->
push_back
(
id
+
sx
);
}
if
(
vertIdZ
<
sz
-
1
)
{
gridElement
->
push_back
(
id
);
gridElement
->
push_back
(
id
+
sx
*
sy
);
}
}
}
}
gridGeometry
->
addPrimitiveSet
(
gridElement
);
m_gridGeode
->
addDrawable
(
gridGeometry
);
m_moduleNode
->
insert
(
m_gridGeode
);
WKernel
::
getRunningKernel
()
->
getGraphicsEngine
()
->
getScene
()
->
insert
(
m_moduleNode
);
}
void
WMGridRenderer
::
activate
()
{
if
(
m_gridGeode
)
{
if
(
m_active
->
get
()
)
{
m_gridGeode
->
setNodeMask
(
0xFFFFFFFF
);
}
else
{
m_gridGeode
->
setNodeMask
(
0x0
);
}
}
WModule
::
activate
();
}
src/modules/gridRenderer/WMGridRenderer.h
deleted
100644 → 0
View file @
0627ed6c
//---------------------------------------------------------------------------
//
// Project: OpenWalnut ( http://www.openwalnut.org )
//
// Copyright 2009 OpenWalnut Community, BSV-Leipzig and CNCF-CBS
// For more information see http://www.openwalnut.org/copying
//
// This file is part of OpenWalnut.
//
// OpenWalnut is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// OpenWalnut is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
//
//---------------------------------------------------------------------------
#ifndef WMGRIDRENDERER_H
#define WMGRIDRENDERER_H
#include <string>
#include <osg/Geode>
#include "../../kernel/WModule.h"
#include "../../kernel/WModuleInputData.h"
#include "../../kernel/WModuleOutputData.h"
/**
* Someone should add some documentation here.
* Probably the best person would be the module's
* creator, i.e. "wiebel".
*
* This is only an empty template for a new module. For
* an example module containing many interesting concepts
* and extensive documentation have a look at "src/modules/template"
*
* \ingroup modules
*/
class
WMGridRenderer
:
public
WModule
{
public:
/**
*
*/
WMGridRenderer
();
/**
*
*/
virtual
~
WMGridRenderer
();
/**
* Gives back the name of this module.
* \return the module's name.
*/
virtual
const
std
::
string
getName
()
const
;
/**
* Gives back a description of this module.
* \return description to module.
*/
virtual
const
std
::
string
getDescription
()
const
;
/**
* Due to the prototype design pattern used to build modules, this method returns a new instance of this method. NOTE: it
* should never be initialized or modified in some other way. A simple new instance is required.
*
* \return the prototype used to create every module in OpenWalnut.
*/
virtual
boost
::
shared_ptr
<
WModule
>
factory
()
const
;
/**
* Get the icon for this module in XPM format.
*/
virtual
const
char
**
getXPMIcon
()
const
;
protected:
/**
* Entry point after loading the module. Runs in separate thread.
*/
virtual
void
moduleMain
();
/**
* Initialize the connectors this module is using.
*/
virtual
void
connectors
();
/**
* Initialize the properties for this module.
*/
virtual
void
properties
();
private:
/**
* Gets signaled from the properties object when something was changed. Now, only m_active is used. This method therefore simply
* activates/deactivates the BBox.
*/
void
activate
();
boost
::
shared_ptr
<
WModuleInputData
<
WDataSetSingle
>
>
m_input
;
//!< Input connector required by this module.
void
render
();
//!< Helper method doing the actual prparation of the graphics.
osg
::
ref_ptr
<
osg
::
Geode
>
m_gridGeode
;
//!< Pointer to geode containing the grid.
osg
::
ref_ptr
<
WGEGroupNode
>
m_moduleNode
;
//!< Pointer to the modules group node.
};
#endif // WMGRIDRENDERER_H
src/modules/gridRenderer/WMGridRenderer.xpm
deleted
100644 → 0
View file @
0627ed6c
/* XPM */
static const char * gridRenderer_xpm[] = {
"16 16 2 1",
" c None",
". c #000000",
" ",
" ............. ",
" . . . . . ",
" . . . . . ",
" ............. ",
" . . . . . ",
" . . . . . ",
" ............. ",
" . . . . . ",
" . . . . . ",
" ............. ",
" . . . . . ",
" . . . . . ",
" ............. ",
" ",
" "};
src/modules/modules-base.toolbox
View file @
fbaa3afe
...
...
@@ -9,7 +9,6 @@ ADD_SUBDIRECTORY( distanceMap )
ADD_SUBDIRECTORY( distanceMapIsosurface )
ADD_SUBDIRECTORY( fiberDisplay )
ADD_SUBDIRECTORY( functionalMRIViewer )
ADD_SUBDIRECTORY( gridRenderer )
ADD_SUBDIRECTORY( hud )
ADD_SUBDIRECTORY( imageSpaceLIC )
ADD_SUBDIRECTORY( isosurfaceRaytracer )
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment