- 22 Aug, 2017 1 commit
-
-
Alexander Wiebel authored
-
- 21 Jul, 2017 1 commit
-
-
Alexander Wiebel authored
-
- 12 Aug, 2015 1 commit
-
-
Sebastian Eichelbaum authored
-
- 10 Oct, 2014 1 commit
-
-
Sebastian Eichelbaum authored
-
- 15 Apr, 2014 2 commits
-
-
Sebastian Eichelbaum authored
-
Sebastian Eichelbaum authored
-
- 08 Apr, 2014 1 commit
-
-
Sebastian Eichelbaum authored
[FIX #347] fixed a lot os small bugs and circumvented even more problems in QT and OSG to properly delete WQtGLWidgets.
-
- 17 Mar, 2014 1 commit
-
-
Sebastian Eichelbaum authored
-
- 12 Mar, 2014 1 commit
-
-
Sebastian Eichelbaum authored
-
- 13 Jan, 2014 1 commit
-
-
Sebastian Eichelbaum authored
[FIX #316] Moved viewport query to viewer's camera which is used as reference in the image overlay effect. This is quite ugly but OSG requires us to do this.
-
- 07 Jan, 2014 1 commit
-
-
Sebastian Eichelbaum authored
-
- 19 Nov, 2013 1 commit
-
-
Sebastian Eichelbaum authored
-
- 18 Nov, 2013 2 commits
-
-
Sebastian Eichelbaum authored
-
Sebastian Eichelbaum authored
-
- 15 Nov, 2013 1 commit
-
-
Sebastian Eichelbaum authored
-
- 14 Nov, 2013 2 commits
-
-
Sebastian Eichelbaum authored
-
Sebastian Eichelbaum authored
-
- 01 Feb, 2012 1 commit
-
-
Sebastian Eichelbaum authored
[ADD] - graphics engine now supports multithreaded and single threaded rendering instead of apple-mode and the other mode. Controlled by separate header. Allows switching between them in cmake by defining a corresponding flag
-
- 16 Dec, 2011 1 commit
-
-
Alexander Wiebel authored
[STYLE #42] renamed main view to be consistent with capitalization guidelines as it shows up in the GUI
-
- 12 Dec, 2011 3 commits
-
-
Mathias Goldau authored
[STYLE] Removed leading space for brackets after if|else if|for|while|switch but not for preprocessor if stmts
-
Sebastian Eichelbaum authored
-
Mathias Goldau authored
-
- 30 Nov, 2011 1 commit
-
-
Mario Hlawitschka authored
[STYLE] removed many includes that seem not to make sense and just increase compile time of the core. Added then missing includes to the modules I compile here. Most are removed using comments for now to make it easier to find the problem if something is wrong but should be removed entirely, soon.
-
- 17 Oct, 2011 1 commit
-
-
Sebastian Eichelbaum authored
[PATCH] - patched in several changesets from LineAO branch for screen capturing and animation stuff.
-
- 17 Aug, 2011 1 commit
-
-
Sebastian Eichelbaum authored
-
- 16 Aug, 2011 2 commits
-
-
Sebastian Eichelbaum authored
-
Sebastian Eichelbaum authored
[ADD] - re-added nav-slice in the nav widgets. This uses a new projection mode TWO_D_UNIT with a No-Op manipulator. This causes the extra code in WMNavSlices to be minimal compared to the last implemenation we had.
-
- 25 May, 2011 1 commit
-
-
Sebastian Eichelbaum authored
-
- 20 May, 2011 1 commit
-
-
Sebastian Eichelbaum authored
[CHANGE] - cleaned up the mess with different viewers, engines and stuff for mac, for win for linux, for win with msvc ...
-
- 18 May, 2011 1 commit
-
-
Sebastian Eichelbaum authored
[CHANGE] - changed dir structure. Kernel, Common, DH and GE are now core. Gui is separat as well as ext.
-
- 15 Oct, 2010 1 commit
-
-
Alexander Wiebel authored
-
- 14 Sep, 2010 1 commit
-
-
Sebastian Eichelbaum authored
-
- 30 Aug, 2010 1 commit
-
-
schurade authored
-
- 14 Jul, 2010 1 commit
-
-
Sebastian Eichelbaum authored
[CHANGE] - removed own stathandler again as we use environment varibales now to help OSG find fonts at OUR location.
-
- 13 Jul, 2010 1 commit
-
-
Sebastian Eichelbaum authored
[CHANGE] - we are now using an own version of osgViewer::StatsHanlder allowing us to move fonts to an arbitrary place. Original Licence included.
-
- 15 Jun, 2010 1 commit
-
-
Christian Heine authored
-
- 17 Apr, 2010 1 commit
-
-
ledig authored
[ADD] red cross in Nav Views, moveable through right clicking, also fixed the aspect ratio and view matrix off nav slices
-
- 02 Apr, 2010 1 commit
-
-
cornimueller authored
[ADD] Rewrote marking of time position events in an EEG recording, so it works again using the new WEEG2 dataset supporting paging. Some changes which occured on the way: * Removed WMarkHandler class, its task is now done by the WEEGViewHandler. * Moved WEvent into the module directory, renaming it to WEEGEvent and extended it: Now it calculates the values of each channel at the marked time position using linear interpolation. * The update callbacks for the color of the electrode positions and the head surface were moved into separate files.
-
- 26 Mar, 2010 1 commit
-
-
cornimueller authored
* Viewing parameters are stored as properties. * Adjusted structure of the scene graph. * Viewing changes are done by numerous callbacks which load the needed data from the EEG classes. * Replaced WGE2DManipulator by a new WEEGViewHandler which translates the controls into changes of the new properties. Now it is possible to see the whole file, but it is just loaded when needed. In addition to that, some other changes ensued: * Electrode labels are always at the left independent from the panning in time. * The controls were changed and extended (MMB: panning, RMB: zooming in time, Wheel: scaling of voltage, Wheel+RMB: change spacing of graphs) * Resize-window-events are forwarded to a osgViewer::View to be used by a GUIEventHandler attached to this View. * Now the EEG view module is automatically added after loading a WEEG2 dataset instead of a WEEG dataset. * When adding a new custom dock widget, it is floating with a windows size of 1024x768. Note that the marked event positions are currently not synchronized with the display, this still has to be adapted.
-
- 27 Feb, 2010 1 commit
-
-
Christian Heine authored
-