- 01 Feb, 2010 4 commits
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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- 31 Jan, 2010 1 commit
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Sebastian Eichelbaum authored
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- 29 Jan, 2010 18 commits
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cornimueller authored
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cornimueller authored
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Mathias Goldau authored
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Mathias Goldau authored
[ADD] WProperties and WProperty support now dirty flags. You may use this when your module is calculating stuff while the gui is responsive. The module may need member variables while the gui should be responsive. Since there is no disable feature for the gui of modules yet, this is a workaround at first. fiberCulling is the first module using this feature. [CHANGE] Improved threadsafeness of the fiberCulling module: now the GUI thread is responsive while computing the fiber culling
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cornimueller authored
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cornimueller authored
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Alexander Wiebel authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[CHANGE] - removed some classes from the unit tests since they simply can't be tested (Graphics Engine for example)
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[ADD] - added possibility to combine modules inside of modules
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Alexander Wiebel authored
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Alexander Wiebel authored
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Mathias Goldau authored
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Mathias Goldau authored
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Mathias Goldau authored
[ADD] now make many supports core detection, and improved WMFiberDisplay module to be more threadsafe.
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Alexander Wiebel authored
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- 28 Jan, 2010 14 commits
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
size :-)
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Alexander Wiebel authored
does not change the size of the window if there are too many buttons. Instead it shows an extension button. Additionally made the toolbar be shown below the ribbon menu.
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
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Alexander Wiebel authored
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Mathias Goldau authored
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Mathias Goldau authored
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Sebastian Eichelbaum authored
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- 27 Jan, 2010 3 commits
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[CHANGE] - now, pressing "." on your keyboard will reload all shaders. Note that, while pressing ".", a WQtGlWidget needs to have the input focus as it reacts on this keystroke
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Sebastian Eichelbaum authored
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