- 18 Jul, 2012 12 commits
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Mathias Goldau authored
[PATCH #189] This arbitrary choosen value was obviously due to the already closed bug #189. We do not need this obscure stuff anymore, as everything is working fine.
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Mathias Goldau authored
[PATCH #190] This commit closes #190, as in WValueSet the minimum was initialized with MAX_DOUBLE which lead to the invalid data. Instead we may use std::numeric_limits< T > and every thing is fine.
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- 17 Jul, 2012 15 commits
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Mathias Goldau authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[CHANGE] version string changed to conform better to debians version string policy which is widely used by other systems too.
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[CHANGE] extended version string and corresponding parser in cmake to allow arbitrary tags in the version string.
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Sebastian Eichelbaum authored
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- 16 Jul, 2012 8 commits
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Mathias Goldau authored
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Sebastian Eichelbaum authored
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Mathias Goldau authored
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Mathias Goldau authored
[ADD] Fiber Stipple module, now also uses grid offsets in order to calculate texture coordinates properly.
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Sebastian Eichelbaum authored
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Mathias Goldau authored
[ADD] Now improved coupling from coronal slice (still present, but shader are almost independt. Also bounding box is now taken from probability data instead of WGEColormapper. Implemented threshold, where probabilities below are discarded. Fixed several typos as well as focal point computation which had a few bugs. Now everything should work again.
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Sebastian Eichelbaum authored
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Mathias Goldau authored
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- 14 Jul, 2012 1 commit
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Mathias Goldau authored
[CHANGE] FiberStipple module shaders adopted to new module design. Basically many things, such as focal points of the stipples are now calculated on GPU instead of CPU
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- 13 Jul, 2012 4 commits
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Sebastian Eichelbaum authored
[FIX #188] the property group widget now adds and removes properties on the fly if the get added/removed in the associated group. But there still is a problem with the QLayout which then somehow resizes itself. Which looks ugly.
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
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Sebastian Eichelbaum authored
[FIX #124] issue fixed. the reason was a re-used callback for each node registered to the colormapper. the nodemaskcallback of the navslices was then applied to all nodes in the colormnapper because addUpdateCallback nests them (enqueue).
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