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Created May 08, 2017 by Sebastian Eichelbaum@ebaumMaintainer

-RM-55-MR-OSG Node Implementations in Graphics Engine

We have several special implementation of certain OSG nodes and drawables like FiberDrawable?, WGEGroupNode or the Dentrogram Geode. They should be placed to a common subdirectory called "nodes" for example. In this context we should consider cleaning up the GeodeUtils? and GeometryUtils? and place some of the stuff in this directory too.

(from redmine: created on 2011-09-19, closed on 2012-03-27)

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OpenWalnut 1.3
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