-RM-333-MR-Mesa Problem with line numbering of shaders (was #123)
commit:62ede32341c5 introduces the following problems with MESA driver while trying to fix #123 (closed)
VERTEX glCompileShader "" FAILED VERTEX Shader "" infolog: 0:2(43): preprocessor error: syntax error, unexpected IDENTIFIER, expecting INTEGER or INTEGER_STRING or NEWLINE
FRAGMENT glCompileShader "" FAILED FRAGMENT Shader "" infolog: 0:2(45): preprocessor error: syntax error, unexpected IDENTIFIER, expecting INTEGER or INTEGER_STRING or NEWLINE
(from redmine: created on 2014-02-18, closed on 2014-03-04)