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OpenWalnut
OpenWalnut Core
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Update Vertex & Fragment Shaders to 150 and thus OpenGL to 3.2
#499
· created
Jul 21, 2021
by
Alexander Wiebel
Upgrade shaders to v150
# Framework Improvement
CLOSED
2
updated
Dec 09, 2021
Add addition command line compiler option for improved debugging
#507
· created
Jul 30, 2021
by
Alexander Wiebel
# Framework Improvement
CLOSED
1
updated
Aug 11, 2021