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OpenWalnut
OpenWalnut Core
Issues
Open
81
Closed
701
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782
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Last updated
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Manual
Improve FilterProtonData Stability
#597
· created
Nov 25, 2021
by
Robin Eschbach
CLOSED
0
updated
Dec 20, 2021
Data module crashes when loading nifti data
#598
· created
Nov 25, 2021
by
Alexander Wiebel
Bug
CLOSED
0
updated
Dec 20, 2021
Fix v150 shader for isosurface
#622
· created
Dec 15, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
1
updated
Dec 17, 2021
Fix v150 shader for PointAO
#613
· created
Dec 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
1
updated
Dec 15, 2021
Get OffScreen code work again for VR module
#607
· created
Dec 08, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 15, 2021
General check of GUI on macOS
#567
· created
Oct 04, 2021
by
Alexander Wiebel
MacOS
CLOSED
1
updated
Dec 15, 2021
Fix v150 Shader for Grid Renderer
0 of 2 tasks completed
#610
· created
Dec 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
0
updated
Dec 15, 2021
Create HowTo for compiling with MSVC
#606
· created
Dec 08, 2021
by
Alexander Wiebel
CLOSED
1
updated
Dec 15, 2021
Fix memory leak in Voxelizer
#486
· created
Jun 15, 2021
by
Alexander Wiebel
SIVERT Future
# Module Stability
Bug
CLOSED
2
updated
Dec 09, 2021
OpenVR in pipeline
#513
· created
Aug 11, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Get familiar with openVRCamera module
#514
· created
Aug 11, 2021
by
Alexander Wiebel
VR support
[Dev] In Progress
CLOSED
0
updated
Dec 09, 2021
Make VR view cameras oriented according to orientation of headset
#579
· created
Oct 19, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Eliminate manipulator for VR views and use matrix directly
#585
· created
Oct 27, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Fix style befor merging VR branch to main
#584
· created
Oct 27, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Make VR views show the geometry correctly
#572
· created
Oct 11, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Update SAPT-Tutorial
#505
· created
Jul 30, 2021
by
Alexander Wiebel
SIVERT manual tracking support
CLOSED
0
updated
Dec 09, 2021
Add Shader to LineDrawer for better visuals
#477
· created
Jun 08, 2021
by
Robin Eschbach
Upgrade shaders to v150
CLOSED
0
updated
Dec 09, 2021
Push branch Geometry Shader Point renderer
#480
· created
Jun 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
2
updated
Dec 09, 2021
Upgrade included geometry shaders for point renderer to Version 150
#490
· created
Jun 16, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
3
updated
Dec 09, 2021
Try to update geometry shader from NVIDIA extension to core
#479
· created
Jun 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
1
updated
Dec 09, 2021
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