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OpenWalnut
OpenWalnut Core
Issues
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701
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Manual
Shader Problem in ImageSpaceLIC
#637
· created
Jan 20, 2022
by
Alexander Wiebel
[SIV] ToDo
CLOSED
2
updated
Jan 20, 2022
When using "FiberDisply" on "FilerProtonData" the SSAO postprocessor does not show anything
#631
· created
Jan 12, 2022
by
Alexander Wiebel
Bug
CLOSED
5
updated
Jan 14, 2022
Fix origin in CreateFiberData module
#629
· created
Jan 12, 2022
by
Alexander Wiebel
CLOSED
5
updated
Jan 14, 2022
"Fibers to Points" gets "Seg-Fault" when attached to "CreateFibers"
#630
· created
Jan 12, 2022
by
Alexander Wiebel
Bug
CLOSED
0
updated
Jan 14, 2022
Is there a way to force light GUI color scheme in Qt?
#618
· created
Dec 15, 2021
by
Alexander Wiebel
CLOSED
3
updated
Jan 12, 2022
FilterProtonData crash with specific data
#628
· created
Jan 12, 2022
by
Robin Eschbach
Bug
CLOSED
0
updated
Jan 12, 2022
Make FilterProtonData run on the module thread
#601
· created
Nov 30, 2021
by
Robin Eschbach
CLOSED
1
updated
Jan 12, 2022
Meshrender/illustrator bug when using textures with v150
#626
· created
Dec 22, 2021
by
Alexander Wiebel
CLOSED
0
updated
Jan 12, 2022
Build a "Create Point Cloud" module
#612
· created
Dec 09, 2021
by
Alexander Wiebel
CLOSED
0
updated
Jan 12, 2022
Build a "Create Fibers" module
#611
· created
Dec 09, 2021
by
Alexander Wiebel
CLOSED
4
updated
Jan 12, 2022
Create unit tests with small test datasets as fixtures for #599
#608
· created
Dec 09, 2021
by
Alexander Wiebel
SIVERT manual tracking support
CLOSED
0
updated
Dec 22, 2021
Replace "zeroing of negatoive values" with assertion because the normalized value should never be negative
#615
· created
Dec 15, 2021
by
Alexander Wiebel
CLOSED
0
updated
Dec 22, 2021
Fix boarder of color bar in v150 version
#617
· created
Dec 15, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
1
updated
Dec 22, 2021
Make crashed modules deletable in GUI
#609
· created
Dec 09, 2021
by
Alexander Wiebel
CLOSED
0
updated
Dec 22, 2021
White Box, for toolbars on Apple OSX 10.10
#18
· created
May 08, 2017
by
Mathias Goldau
Bug
MacOS
[Dev] To Do Soon
CLOSED
7
updated
Dec 22, 2021
Shader postprocessing does not work on Windows
#614
· created
Dec 10, 2021
by
Robin Eschbach
CLOSED
0
updated
Dec 22, 2021
Fix wrong icons
#623
· created
Dec 17, 2021
by
Alexander Wiebel
CLOSED
0
updated
Dec 22, 2021
Check PointConnector on macOS
#565
· created
Oct 04, 2021
by
Alexander Wiebel
MacOS
[Dev] To Do Soon
CLOSED
3
updated
Dec 22, 2021
Replace std::random_shuffle in hierachicalClustering to make the module compile under MacOS and Windows again
#591
· created
Nov 18, 2021
by
Kai Messerschmidt
CLOSED
0
updated
Dec 20, 2021
Make OpenWalnut compile on macOS again
#566
· created
Oct 04, 2021
by
Alexander Wiebel
MacOS
[Dev] To Do Soon
CLOSED
2
updated
Dec 20, 2021
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