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OpenWalnut
OpenWalnut Core
Issues
Open
81
Closed
701
All
782
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Manual
Eliminate manipulator for VR views and use matrix directly
#585
· created
Oct 27, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Fix style befor merging VR branch to main
#584
· created
Oct 27, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Make VR view cameras oriented according to orientation of headset
#579
· created
Oct 19, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Make VR views show the geometry correctly
#572
· created
Oct 11, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Get familiar with openVRCamera module
#514
· created
Aug 11, 2021
by
Alexander Wiebel
VR support
[Dev] In Progress
CLOSED
0
updated
Dec 09, 2021
OpenVR in pipeline
#513
· created
Aug 11, 2021
by
Alexander Wiebel
VR support
CLOSED
0
updated
Dec 09, 2021
Update SAPT-Tutorial
#505
· created
Jul 30, 2021
by
Alexander Wiebel
SIVERT manual tracking support
CLOSED
0
updated
Dec 09, 2021
Update Vertex & Fragment Shaders to 150 and thus OpenGL to 3.2
#499
· created
Jul 21, 2021
by
Alexander Wiebel
Upgrade shaders to v150
# Framework Improvement
CLOSED
2
updated
Dec 09, 2021
Read Helges tracking paper
#498
· created
Jul 14, 2021
by
Alexander Wiebel
SIVERT manual tracking support
CLOSED
2
updated
Jul 21, 2021
Adaptively (according to last selection) hide far away hits to avoid occlusion
#497
· created
Jul 14, 2021
by
Alexander Wiebel
SIVERT manual tracking support
CLOSED
0
updated
Jul 30, 2021
Distribute AppImage download link to possible users
#496
· created
Jul 14, 2021
by
Alexander Wiebel
SIVERT Future
CLOSED
0
updated
Aug 30, 2021
Test change of #442
#495
· created
Jun 23, 2021
by
Alexander Wiebel
SIVERT Future
CLOSED
0
updated
Jul 21, 2021
Cleanup boost::shared_ptr includes
#494
· created
Jun 23, 2021
by
Alexander Wiebel
SIVERT Future
CLOSED
1
updated
Aug 11, 2021
Upgrade included geometry shaders for point renderer to Version 150
#490
· created
Jun 16, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
3
updated
Dec 09, 2021
Voxelizer does not yield the expected results if using values for "Voxels per Unit" below 1
#487
· created
Jun 15, 2021
by
Alexander Wiebel
SIVERT Future
Bug
[SIV] Backlog
1
updated
Jul 04, 2022
Fix memory leak in Voxelizer
#486
· created
Jun 15, 2021
by
Alexander Wiebel
SIVERT Future
# Module Stability
Bug
CLOSED
2
updated
Dec 09, 2021
Make warnings easier recognizable (flash)
#482
· created
Jun 09, 2021
by
Alexander Wiebel
OpenWalnut 1.5
CLOSED
0
updated
Dec 20, 2021
Cleanup graphicsEngine directory (more subdirectories)
#481
· created
Jun 09, 2021
by
Alexander Wiebel
OpenWalnut 1.5
0
updated
Jan 21, 2022
Push branch Geometry Shader Point renderer
#480
· created
Jun 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
2
updated
Dec 09, 2021
Try to update geometry shader from NVIDIA extension to core
#479
· created
Jun 09, 2021
by
Alexander Wiebel
Upgrade shaders to v150
CLOSED
1
updated
Dec 09, 2021
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