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  • OpenWalnut
  • OpenWalnut CoreOpenWalnut Core
  • Issues

  • Open 64
  • Closed 634
  • All 698
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Data module crashes when loading nifti data
    #598 · created Nov 25, 2021 by Alexander Wiebel   Bug
    • CLOSED
    • 0
    updated Dec 20, 2021
  • Fix v150 shader for isosurface
    #622 · created Dec 15, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 17, 2021
  • Fix v150 shader for PointAO
    #613 · created Dec 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 15, 2021
  • Upgrade stylechecker to Python 3
    #621 · created Dec 15, 2021 by Alexander Wiebel
    • 1
    updated Dec 15, 2021
  • Get OffScreen code work again for VR module
    #607 · created Dec 08, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 15, 2021
  • General check of GUI on macOS
    #567 · created Oct 04, 2021 by Alexander Wiebel   MacOS
    • CLOSED
    • 1
    updated Dec 15, 2021
  • Fix v150 Shader for Grid Renderer   0 of 2 tasks completed
    #610 · created Dec 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 0
    updated Dec 15, 2021
  • Create HowTo for compiling with MSVC
    #606 · created Dec 08, 2021 by Alexander Wiebel
    • CLOSED
    • 1
    updated Dec 15, 2021
  • Fix memory leak in Voxelizer
    #486 · created Jun 15, 2021 by Alexander Wiebel   SIVERT Future   # Module Stability Bug
    • CLOSED
    • 2
    updated Dec 09, 2021
  • OpenVR in pipeline
    #513 · created Aug 11, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Get familiar with openVRCamera module
    #514 · created Aug 11, 2021 by Alexander Wiebel   VR support   In Progress
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Make VR view cameras oriented according to orientation of headset
    #579 · created Oct 19, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Eliminate manipulator for VR views and use matrix directly
    #585 · created Oct 27, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Fix style befor merging VR branch to main
    #584 · created Oct 27, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Make VR views show the geometry correctly
    #572 · created Oct 11, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Update SAPT-Tutorial
    #505 · created Jul 30, 2021 by Alexander Wiebel   SIVERT manual tracking support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Add Shader to LineDrawer for better visuals
    #477 · created Jun 08, 2021 by Robin Eschbach   Upgrade shaders to v150
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Push branch Geometry Shader Point renderer
    #480 · created Jun 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 2
    updated Dec 09, 2021
  • Upgrade included geometry shaders for point renderer to Version 150
    #490 · created Jun 16, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 3
    updated Dec 09, 2021
  • Try to update geometry shader from NVIDIA extension to core
    #479 · created Jun 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 09, 2021
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