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  • OpenWalnut
  • OpenWalnut CoreOpenWalnut Core
  • Issues

  • Open 86
  • Closed 694
  • All 780
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Proper transformation of VR controller geometry
    #690 · created Mar 02, 2022 by Alexander Wiebel   VR support
    • CLOSED
    • 1
    updated Mar 11, 2022
  • Fix controller position for VR
    #689 · created Mar 02, 2022 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Mar 11, 2022
  • Add geometry for the VR controller
    #675 · created Feb 16, 2022 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Mar 02, 2022
  • Restructure VR code such that it is not a module anymore
    #656 · created Feb 02, 2022 by Alexander Wiebel   VR support   [VR] ToDo
    • CLOSED
    • 1
    updated Jul 25, 2022
  • Add first interaction with controllers to VR module
    #651 · created Jan 26, 2022 by Alexander Wiebel   VR support
    • CLOSED
    • 1
    updated Mar 11, 2022
  • Update Qt GL Widget from deprecated version to new one
    #645 · created Jan 26, 2022 by Alexander Wiebel   SIVERT Future   Feature
    • CLOSED
    • 6
    updated Feb 23, 2022
  • Losing additional data when adding DataManipulator to PointData
    #632 · created Jan 18, 2022 by Robin Eschbach   SIVERT manual tracking support   Bug
    • CLOSED
    • 2
    updated Feb 02, 2022
  • Image Space LIC "3D noise" does not work
    #624 · created Dec 17, 2021 by Alexander Wiebel   Upgrade shaders to v150   Bug
    • CLOSED
    • 1
    updated Feb 23, 2022
  • Fix v150 shader for isosurface
    #622 · created Dec 15, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 17, 2021
  • Work on VR performance
    #620 · created Dec 15, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Jan 26, 2022
  • Fix eye distance or matching VR
    #619 · created Dec 15, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Feb 13, 2022
  • Fix boarder of color bar in v150 version
    #617 · created Dec 15, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 22, 2021
  • Fix v150 shader for PointAO
    #613 · created Dec 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 1
    updated Dec 15, 2021
  • Fix v150 Shader for Grid Renderer   0 of 2 tasks completed
    #610 · created Dec 09, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 0
    updated Dec 15, 2021
  • Create unit tests with small test datasets as fixtures for #599
    #608 · created Dec 09, 2021 by Alexander Wiebel   SIVERT manual tracking support
    • CLOSED
    • 0
    updated Dec 22, 2021
  • Get OffScreen code work again for VR module
    #607 · created Dec 08, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 15, 2021
  • Test updated shaders and merge branch if it works
    #594 · created Nov 23, 2021 by Alexander Wiebel   Upgrade shaders to v150
    • CLOSED
    • 0
    updated Feb 16, 2022
  • Eliminate manipulator for VR views and use matrix directly
    #585 · created Oct 27, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Fix style befor merging VR branch to main
    #584 · created Oct 27, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
  • Make VR view cameras oriented according to orientation of headset
    #579 · created Oct 19, 2021 by Alexander Wiebel   VR support
    • CLOSED
    • 0
    updated Dec 09, 2021
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