//--------------------------------------------------------------------------- // // Project: OpenWalnut ( http://www.openwalnut.org ) // // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS // For more information see http://www.openwalnut.org/copying // // This file is part of OpenWalnut. // // OpenWalnut is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // OpenWalnut is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with OpenWalnut. If not, see . // //--------------------------------------------------------------------------- #ifndef WMGAUSSFILTERING_H #define WMGAUSSFILTERING_H #include #include #include #include #include #include #include "../../kernel/WModule.h" #include "../../kernel/WModuleInputData.h" #include "../../math/WVector3D.h" class WPickHandler; /** * Gauss filtering for WDataSetSingle * \ingroup modules */ class WMGaussFiltering : public WModule { public: /** * Standard constructor. */ WMGaussFiltering(); /** * Destructor. */ ~WMGaussFiltering(); /** * Gives back the name of this module. * \return the module's name. */ virtual const std::string getName() const; /** * Gives back a description of this module. * \return description of module. */ virtual const std::string getDescription() const; /** * Determine what to do if a property was changed. * \param propertyName Name of the property. */ void slotPropertyChanged( std::string propertyName ); /** * Due to the prototype design pattern used to build modules, this method returns a new instance of this method. NOTE: it * should never be initialized or modified in some other way. A simple new instance is required. * * \return the prototype used to create every module in OpenWalnut. */ virtual boost::shared_ptr< WModule > factory() const; protected: /** * Entry point after loading the module. Runs in separate thread. */ virtual void moduleMain(); /** * Initialize the connectors this module is using. */ virtual void connectors(); /** * Initialize the properties for this module. */ virtual void properties(); private: boost::shared_ptr< WModuleInputData< WDataSetSingle > > m_input; //!< Input connector required by this module. boost::shared_ptr< WModuleOutputData< WDataSetSingle > > m_output; //!< The only output of this filter module. }; #endif // WMGAUSSFILTERING_H