Commit 1492bfc4 authored by Sebastian Eichelbaum's avatar Sebastian Eichelbaum

[CHANGE] - iso raytracer epsilon was too small. Reverted to old value again.

parent 0b172dca
......@@ -171,7 +171,7 @@ void main()
value = texture3D( u_texture0Sampler, curPoint ).r;
// is it the isovalue?
if ( ( abs( value - v_isovalue ) < 0.01 )
if ( ( abs( value - v_isovalue ) < 0.1 )
#ifdef BORDERCLIP_ENABLED
&&
!( length( curPoint - rayStart ) < u_borderClipDistance )
......
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