Commit 2cc6a581 by Mathias Goldau

[STYLE]

parent 79b9b857
......@@ -193,7 +193,6 @@ void WMLIC::moduleMain()
debugLog() << "Start rendering LIC";
renderMesh( m_inMesh );
debugLog() << "Rendering done";
}
}
}
......
......@@ -108,7 +108,7 @@ private:
boost::shared_ptr< WDataSetVector > searchVectorDS() const;
boost::shared_ptr< WModuleInputData< WTriangleMesh2 > > m_meshIC; //!< The InputConnector for the mesh on which to paint
// boost::shared_ptr< WModuleInputData< WDataSetVector > > m_vectorIC; //!< The InputConnector for the vectors that are used to build the streamlines
// boost::shared_ptr< WModuleInputData< WDataSetVector > > m_vectorIC; //!< The InputConnector for the vectors that are used to build the streamlines
boost::shared_ptr< WTriangleMesh2 > m_inMesh; //!< The mesh given from the input connector
boost::shared_ptr< WDataSetVector > m_inVector; //!< The vector field used to compute the LIC given from the input connector
......
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