Commit e8bb6a99 by Mathias Goldau

[CHANGE] Module isoLines, now uses a more consistent naming policy.

parent 67d48cbf
......@@ -234,7 +234,7 @@ void WMIsoLines::moduleMain()
// graphics setup
m_output = osg::ref_ptr< WGEManagedGroupNode >( new WGEManagedGroupNode( m_active ) );
WKernel::getRunningKernel()->getGraphicsEngine()->getScene()->insert( m_output );
osg::ref_ptr< WGEShader > shader = new WGEShader( "WIsoline", m_localPath );
osg::ref_ptr< WGEShader > shader = new WGEShader( "WIsolines", m_localPath );
shader->apply( m_output ); // this automatically applies the shader
// main loop
......
......@@ -24,7 +24,7 @@
#version 120
#include "WIsoline-varyings.glsl"
#include "WIsolines-varyings.glsl"
#include "WGEUtils.glsl" // for distancePointLineSegment
/**
......
......@@ -24,7 +24,7 @@
#version 120
#include "WIsoline-varyings.glsl"
#include "WIsolines-varyings.glsl"
/**
* The matrix describes the transformation of gl_Vertex to OpenWalnut Scene Space
......
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