We still have issues with Mesa-driven graphics boards. The newest Mesa release does not crash anymore but is very slow with OpenWalnut, as we intensively use GLSL shaders.
Minor GUI issues on MacOSX.
Visual Studio not supported for this release anymore.
Low frame-rate if VSync is active on the system. Is a problem with OSG. We work on this for the next releases.
New Features and Improvements
Handling of multiple Navigation Slices and Fiber Display modules now possible
Button to reset main view
Framework is generally more stable now
Many non-visible improvements, e.g. for speed.
Removing data modules now also frees the corresponding memory.
Removed flickering of GUI
Crashes with graphic boards from IntelGMA
Some problems with the GUI on MacOS (sometimes jumping windows and toolbar visibility)
OpenWalnut does not completely adhere to the NIfTI standard concerning the dimensions yet (see http://nifti.nimh.nih.gov/dfwg/presentations/nifti-1-rationale). The interpretation of dim and dim is kind of switched. This comes from the fact that we found much data out there with the configuration we now implemented.
If multiThreadedViewers = yes is set in the walnut.cfg OpenWalnut becomes unstable if dealing with osgText (e.g. HUD, Coordinate System, EEG stuff). However, default is multiThreadedViewers = nowhich is safe.
A small memory leak regarding the graphics part. Especially visible with Isosurface and TeemGlyphs (not meaning that these are the cause).